Calvin Barreto

Animator, Technical Artist, Engineer

Dance Central Cinematics

Performed motion capture, cleaned it up, and animated dialog, expressions, fingers, etc.

Zoo Tycoon 2: Extinct Animals

Animated a wide variety of characters.

World of Zoo

Animated animals, authored animation graphs, implemented ragdoll, and helped create the "Magic Moments" feature.

OverPowered

Modeled, textured, rigged, and animated the main character of an indie game.

Zoo Tycoon 2: Marine Mania

Animated a wide variety of characters and animals.

Dance Central Songs

Captured and cleaned up motion capture animation.

Blue Fang Prototypes

Quickly rigged and animated characters for a number of small prototypes.

Facial Animation Character

Rigged and animated a character following Jason Osipa's Stop Staring series.

Ghost Camera

Experimented to create a live-feed virtual camera in our motion capture space.

Matsumura

Matsumura

A low poly samurai character I modeled and textured.

Matsumura Details

Matsumura Details

A close up of Matsumura.

Matsumura Texture

Matsumura Texture

Matsumura's hand-painted textures.
1024 x 1024 diffuse map

Beretta

An ultra-low poly gun prop with hand-painted textures.
799 triangles, 512 x 512 diffuse map

Sketchbook

Sketchbook

Airplane doodles.